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include/can.hpp Normal file
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#ifndef CAN_HPP
#define CAN_HPP
#define RX_PIN 13
#define TX_PIN 38
#define POLLING_RATE_MS 1000
#define TRANSMIT_RATE_MS 1000
#include "driver/twai.h"
#include "common/common_libraries.hpp"
#include "data_processor.hpp"
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
#include "freertos/task.h"
class CAN {
public:
CAN(): _mutex(xSemaphoreCreateMutex()), _listen_task_handle(NULL), _should_stop_listening(false) {}
~CAN();
void start();
void listen();
void start_listening_task();
void stop_listening_task();
void send_frame(twai_message_t message);
twai_message_t createBoolMessage(bool b0, bool b1, bool b2, bool b3, bool b4, bool b5, bool b6, bool b7);
void set_data_proccessor(DataProcessor *data_processor) {
_data_processor = data_processor;
}
SemaphoreHandle_t get_mutex() {
return _mutex;
}
static void listenTask(void *arg) {
CAN *controller = static_cast<CAN*>(arg);
controller->listen();
}
private:
twai_message_t _rx_message;
DataProcessor *_data_processor;
SemaphoreHandle_t _mutex;
TaskHandle_t _listen_task_handle;
volatile bool _should_stop_listening;
int test = 0;
};
#endif

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#ifndef COMMON_LIBRARIES_HPP
#define COMMON_LIBRARIES_HPP
#include <Arduino.h>
#include "time.h"
#include <ArduinoJson.h>
#include <vector>
#endif

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#ifndef CROWPANEL_PINS_H
#define CROWPANEL_PINS_H
// =============================================================================
// CrowPanel 5.0" ESP32-S3 Pin Definitions
// =============================================================================
// Display Interface (RGB Parallel) - Reserved, do not use
#define TFT_DE_PIN 40
#define TFT_VSYNC_PIN 41
#define TFT_HSYNC_PIN 39
#define TFT_PCLK_PIN 0
// RGB Data pins (R0-R4, G0-G5, B0-B4) - pins 1,3,4,5,6,7,8,9,14,15,16,21,45,46,47,48
// Touch Interface (I2C) - Reserved, do not use
#define TOUCH_SDA_PIN 19 // GT911 I2C SDA
#define TOUCH_SCL_PIN 20 // GT911 I2C SCL
#define TOUCH_INT_PIN -1 // Touch interrupt (if used)
#define TOUCH_RST_PIN -1 // Touch reset (if used)
// Backlight Control
#define TFT_BL_PIN 2 // PWM backlight control
// Available GPIO pins for external connections
// These pins are available on the CrowPanel expansion connectors
// Primary GPIO expansion (high priority usage)
#define GPIO_AVAILABLE_1 1 // Available for LED strip or buttons
#define GPIO_AVAILABLE_2 3 // Available for LED strip or buttons
#define GPIO_AVAILABLE_3 8 // Available for buttons
#define GPIO_AVAILABLE_4 9 // Available for buttons
#define GPIO_AVAILABLE_5 10 // Available for buttons
// #define GPIO_AVAILABLE_6 11 // Available for
#define GPIO_AVAILABLE_7 12 // Available for buttons
#define GPIO_AVAILABLE_8 13 // Available for buttons
// Secondary GPIO expansion (if more pins needed)
#define GPIO_AVAILABLE_9 17 // Alternative GPIO
#define GPIO_AVAILABLE_10 18 // Alternative GPIO
#define GPIO_AVAILABLE_11 33 // Alternative GPIO
#define GPIO_AVAILABLE_12 34 // Alternative GPIO
#define GPIO_AVAILABLE_13 35 // Alternative GPIO
#define GPIO_AVAILABLE_14 36 // Alternative GPIO
#define GPIO_AVAILABLE_15 37 // Alternative GPIO
// #define GPIO_AVAILABLE_16 38 // Alternative GPIO
// Power pins
#define POWER_3V3 3.3 // 3.3V supply
#define POWER_5V 5.0 // 5V supply
#define POWER_GND 0 // Ground
// =============================================================================
// Application-Specific Pin Assignments
// =============================================================================
// LED Strip (WS2812B)
#define LED_STRIP_PIN GPIO_AVAILABLE_1 // GPIO 1
// Wheel Buttons - Main buttons
#define WHEEL_B1_PIN GPIO_AVAILABLE_2 // GPIO 3
#define WHEEL_B2_PIN GPIO_AVAILABLE_3 // GPIO 8
#define WHEEL_B3_PIN GPIO_AVAILABLE_4 // GPIO 9
#define WHEEL_B4_PIN GPIO_AVAILABLE_5 // GPIO 10
// Wheel Button LEDs
#define WHEEL_B1_LED_PIN GPIO_AVAILABLE_6 // GPIO 11
#define WHEEL_B2_LED_PIN GPIO_AVAILABLE_7 // GPIO 12
#define WHEEL_B3_LED_PIN GPIO_AVAILABLE_8 // GPIO 13
#define WHEEL_B4_LED_PIN GPIO_AVAILABLE_9 // GPIO 17
// Paddle Shifters
#define PADDLE_LEFT_PIN GPIO_AVAILABLE_10 // GPIO 18
#define PADDLE_RIGHT_PIN GPIO_AVAILABLE_11 // GPIO 33
// Rotary Encoders
#define ENCODER1_A_PIN GPIO_AVAILABLE_12 // GPIO 34
#define ENCODER1_B_PIN GPIO_AVAILABLE_13 // GPIO 35
#define ENCODER1_BTN_PIN GPIO_AVAILABLE_14 // GPIO 36
#define ENCODER2_A_PIN GPIO_AVAILABLE_15 // GPIO 37
#define ENCODER2_B_PIN GPIO_AVAILABLE_16 // GPIO 38
#define ENCODER2_BTN_PIN GPIO_AVAILABLE_1 // Reuse if needed
// =============================================================================
// Hardware Validation
// =============================================================================
// Ensure critical pins are not conflicting
#if LED_STRIP_PIN == CAN_TX_PIN || LED_STRIP_PIN == CAN_RX_PIN
#error "LED Strip pin conflicts with CAN interface"
#endif
#if TOUCH_SDA_PIN == WHEEL_B1_PIN || TOUCH_SCL_PIN == WHEEL_B1_PIN
#error "Wheel button pins conflict with touch interface"
#endif
#endif // CROWPANEL_PINS_H

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#ifndef DISPLAY_ID_HPP
#define DISPLAY_ID_HPP
#define DISPLAY_0_ID 0x00
#define DISPLAY_1_ID 0x01
#define DISPLAY_2_ID 0x02
#define DISPLAY_3_ID 0x03
#define DISPLAY_4_ID 0x04
#define RPM_ID 0x51 //RPM
#define ECT_IN_ID 0x52 //Temperatura entrada del radiador
#define GEAR_ID 0x53 //Marcha
#define TPS_ID 0x54 //Posición pedal acelerador
#define BPS_ID 0x55 //Presión de freno
#define BVOLT_ID 0x56 //Voltaje de batería
#define LAMBDA_ID 0x57 //Lambda
#define LR_WS_ID 0x58 //Velocidad de rueda LR
#define RR_WS_ID 0x59 //Velocidad de rueda RR
#define LF_WS_ID 0x60 //Velocidad de rueda LF
#define RF_WS_ID 0x61 //Velocidad de rueda RF
#define ECT_OUT_ID 0x62 //Temperatura salida del radiador
#define IAT_ID 0x63 //IAT
#define MAP_ID 0x64 //IAT
#define AFR_ID 0x65 //Target Lambda
#define CAN1_ID 0x66 //CAN_DIG#1
#define CAN2_ID 0x67 //CAN_DIG#2
#define CAN3_ID 0x68 //CAN_DIG#3
#define CAN4_ID 0x69 //CAN_DIG#4
#define CAN5_ID 0x70 //CAN_DIG#5
#define CAN6_ID 0x71 //CAN_DIG#6
#define TEMP_WARNING 0x72 //Warning de temperatura
#define OIL_TEMP_ID 0x73 //Temperatura de aceite
#define FUEL_PRESSURE_ID 0x74 //Presión de combustible
#endif

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/**
* @file lv_conf.h
* LVGL Configuration for CrowPanel 5.0" ESP32-S3 Display
* Optimized for Formula Student Dashboard Application
*/
#ifndef LV_CONF_H
#define LV_CONF_H
#include <stdint.h>
/*====================
COLOR SETTINGS
*====================*/
/*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/
#define LV_COLOR_DEPTH 16
/*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP 0
/*Enable more complex drawing routines to manage screens transparency.
*Can be used if the UI is above another layer, e.g. an OSD menu or video player.
*Requires `LV_COLOR_DEPTH = 32` colors and the screen's `bg_opa` should be set to non LV_OPA_COVER value*/
#define LV_COLOR_SCREEN_TRANSP 0
/* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently.
* 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */
#define LV_COLOR_MIX_ROUND_OFS 0
/*====================
MEMORY SETTINGS
*====================*/
/*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/
#define LV_MEM_SIZE (64 * 1024U) /*[bytes] Increased for dashboard widgets*/
/*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/
#define LV_MEM_ADR 0 /*0: unused*/
/*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/
#if LV_MEM_ADR == 0
#undef LV_MEM_POOL_INCLUDE
#undef LV_MEM_POOL_ALLOC
#endif
#else /*LV_MEM_CUSTOM*/
#define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
#define LV_MEM_CUSTOM_ALLOC malloc
#define LV_MEM_CUSTOM_FREE free
#define LV_MEM_CUSTOM_REALLOC realloc
#endif /*LV_MEM_CUSTOM*/
/*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms.
*You will see an error log message if there wasn't enough buffers. */
#define LV_MEM_BUF_MAX_NUM 16
/*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/
#define LV_MEMCPY_MEMSET_STD 1
/*====================
HAL SETTINGS
*====================*/
/*Default display refresh period. LVG will redraw changed areas with this period time*/
#define LV_DISP_DEF_REFR_PERIOD 16 /*[ms] 60 FPS for smooth dashboard*/
/*Input device read period in milliseconds*/
#define LV_INDEV_DEF_READ_PERIOD 20 /*[ms] Touch responsiveness*/
/*Use a custom tick source that tells the elapsed time in milliseconds.
*It removes the need to manually update the tick with `lv_tick_inc()`)*/
#define LV_TICK_CUSTOM 1
#if LV_TICK_CUSTOM
#define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/
#endif /*LV_TICK_CUSTOM*/
/*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings.
*(Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI_DEF 130 /*[px/inch] Good for 5" 800x480 display*/
/*====================
FEATURE CONFIGURATION
*====================*/
/*-------------
* Drawing
*-----------*/
/*Enable complex draw engine.
*Required to draw shadow, gradient, rounded corners, circles, arc, skew, image transformations or any masks*/
#define LV_DRAW_COMPLEX 1
#if LV_DRAW_COMPLEX != 0
/*Allow buffering some shadow calculation.
*LV_DRAW_COMPLEX should be 1 first*/
#define LV_SHADOW_CACHE_SIZE 0
/* Set number of maximally cached circle data.
* The circumference of 1/4 circle are saved for anti-aliasing
* radius * 4 bytes are used per circle (the most often used radiuses are saved)
* 0: to disable caching */
#define LV_CIRCLE_CACHE_SIZE 4
#endif /*LV_DRAW_COMPLEX*/
/*Default image cache size. Image caching keeps the images opened.
*If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added)
*With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
*However the opened images might consume additional RAM.
*0: to disable caching*/
#define LV_IMG_CACHE_DEF_SIZE 0 /*Disable for memory optimization*/
/*Number of stops allowed per gradient. Increase this to allow more stops.
*This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/
#define LV_GRADIENT_MAX_STOPS 2
/*Default gradient buffer size.
*When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again.
*LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes.
*If the cache is too small the map will be allocated only while it's required for the drawing.
*0 mean no caching.*/
#define LV_GRAD_CACHE_DEF_SIZE 0
/*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display)
*LV_DITHER_GRADIENT implies LV_GRADIENT_MAX_STOPS = 256 (if it's less than 256)*/
#define LV_DITHER_GRADIENT 0
/*Add support for error diffusion dithering.
*Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing.
*The increase in memory consumption is (lv_color_size + 1) per pixel of the screen in the direction the image is being drawn to.
*Note that drawing is not always done in the same direction, when inverting an area with LV_BLEND_MODE_REPLACE the direction is opposite.*/
#define LV_DITHER_ERROR_DIFFUSION 0
/*Maximum buffer size to allocate for rotation.
*Only used if software rotation is enabled in the display driver.*/
#define LV_DISP_ROT_MAX_BUF (10*1024)
/*-------------
* GPU
*-----------*/
/*Use Arm's 2D acceleration library Arm-2D */
#define LV_USE_GPU_ARM2D 0
/*Use STM32's DMA2D (aka Chrom Art) GPU*/
#define LV_USE_GPU_STM32_DMA2D 0
/*Enable RA8875 GPU*/
#define LV_USE_GPU_RA8875 0
/*Use SWM341's DMA2D GPU*/
#define LV_USE_GPU_SWM341_DMA2D 0
/*Use NXP's PXP GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_PXP 0
/*Use NXP's VG-Lite GPU iMX RTxxx platforms*/
#define LV_USE_GPU_NXP_VG_LITE 0
/*Use SDL renderer API*/
#define LV_USE_GPU_SDL 0
/*-------------
* Logging
*-----------*/
/*Enable the log module*/
#define LV_USE_LOG 1
#if LV_USE_LOG
/*How important log should be added:
*LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
*LV_LOG_LEVEL_INFO Log important events
*LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
*LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
*LV_LOG_LEVEL_USER Only logs added by the user
*LV_LOG_LEVEL_NONE Do not log anything*/
#define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/*1: Print the log with 'printf';
*0: User need to register a callback with `lv_log_register_print_cb()`*/
#define LV_LOG_PRINTF 1
/*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/
#define LV_LOG_TRACE_MEM 1
#define LV_LOG_TRACE_TIMER 1
#define LV_LOG_TRACE_INDEV 1
#define LV_LOG_TRACE_DISP_REFR 1
#define LV_LOG_TRACE_EVENT 1
#define LV_LOG_TRACE_OBJ_CREATE 1
#define LV_LOG_TRACE_LAYOUT 1
#define LV_LOG_TRACE_ANIM 1
#endif /*LV_USE_LOG*/
/*-------------
* Asserts
*-----------*/
/*Enable asserts if an operation is failed or an invalid data is found.
*If LV_USE_LOG is enabled an error message will be printed on failure*/
#define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/
#define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/
#define LV_USE_ASSERT_STYLE 0 /*Check if the style is properly initialized. (Very fast, recommended)*/
#define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/
#define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/
/*Add a custom handler when assert happens e.g. to restart the MCU*/
#define LV_ASSERT_HANDLER_INCLUDE <stdint.h>
#define LV_ASSERT_HANDLER while(1); /*Halt in debug builds*/
/*-------------
* Others
*-----------*/
/*1: Show CPU usage and FPS count*/
#define LV_USE_PERF_MONITOR 1
#if LV_USE_PERF_MONITOR
#define LV_USE_PERF_MONITOR_POS LV_ALIGN_TOP_RIGHT
#endif
/*1: Show the used memory and the memory fragmentation
* Requires LV_MEM_CUSTOM = 0*/
#define LV_USE_MEM_MONITOR 1
#if LV_USE_MEM_MONITOR
#define LV_USE_MEM_MONITOR_POS LV_ALIGN_TOP_LEFT
#endif
/*1: Draw random colored rectangles over the redrawn areas*/
#define LV_USE_REFR_DEBUG 0
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
#define LV_SPRINTF_INCLUDE <stdio.h>
#define lv_snprintf snprintf
#define lv_vsnprintf vsnprintf
#else /*LV_SPRINTF_CUSTOM*/
#define LV_SPRINTF_USE_FLOAT 0
#endif /*LV_SPRINTF_CUSTOM*/
#define LV_USE_USER_DATA 1
/*Garbage Collector settings
*Used if lvgl is bound to higher level language and the memory is managed by that language*/
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
#define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
#endif /*LV_ENABLE_GC*/
/*====================
* COMPILER SETTINGS
*====================*/
/*For big endian systems set to 1*/
#define LV_BIG_ENDIAN_SYSTEM 0
/*Define a custom attribute to `lv_tick_inc` function*/
#define LV_ATTRIBUTE_TICK_INC
/*Define a custom attribute to `lv_timer_handler` function*/
#define LV_ATTRIBUTE_TIMER_HANDLER
/*Define a custom attribute to `lv_disp_flush_ready` function*/
#define LV_ATTRIBUTE_FLUSH_READY
/*Required alignment size for buffers*/
#define LV_ATTRIBUTE_MEM_ALIGN_SIZE 1
/*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default).
* E.g. __attribute__((aligned(4)))*/
#define LV_ATTRIBUTE_MEM_ALIGN
/*Attribute to mark large constant arrays for example font's bitmaps*/
#define LV_ATTRIBUTE_LARGE_CONST
/*Compiler prefix for a big array declaration in RAM*/
#define LV_ATTRIBUTE_LARGE_RAM_ARRAY
/*Place performance critical functions into a faster memory (e.g RAM)*/
#define LV_ATTRIBUTE_FAST_MEM
/*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/
#define LV_ATTRIBUTE_DMA
/*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that
*should also appear on LVGL binding API such as Micropython.*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/
/*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/
#define LV_USE_LARGE_COORD 0
/*==================
* FONT USAGE
*=================*/
/*Montserrat fonts with various styles and sizes with bpp = 4
*https://fonts.google.com/specimen/Montserrat */
#define LV_FONT_MONTSERRAT_8 0
#define LV_FONT_MONTSERRAT_10 0
#define LV_FONT_MONTSERRAT_12 0
#define LV_FONT_MONTSERRAT_14 1
#define LV_FONT_MONTSERRAT_16 1
#define LV_FONT_MONTSERRAT_18 0
#define LV_FONT_MONTSERRAT_20 0
#define LV_FONT_MONTSERRAT_22 0
#define LV_FONT_MONTSERRAT_24 0
#define LV_FONT_MONTSERRAT_26 0
#define LV_FONT_MONTSERRAT_28 0
#define LV_FONT_MONTSERRAT_30 1
#define LV_FONT_MONTSERRAT_32 0
#define LV_FONT_MONTSERRAT_34 0
#define LV_FONT_MONTSERRAT_36 0
#define LV_FONT_MONTSERRAT_38 0
#define LV_FONT_MONTSERRAT_40 0
#define LV_FONT_MONTSERRAT_42 0
#define LV_FONT_MONTSERRAT_44 0
#define LV_FONT_MONTSERRAT_46 0
#define LV_FONT_MONTSERRAT_48 1
/*Demonstrate special features*/
#define LV_FONT_MONTSERRAT_12_SUBPX 0
#define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/
#define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Perisan letters and all their forms*/
#define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/
/*Pixel perfect monospace fonts*/
#define LV_FONT_UNSCII_8 1
#define LV_FONT_UNSCII_16 1
/*Optionally declare custom fonts here.
*You can use these fonts as default font too and they will be available globally.
*E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/
#define LV_FONT_CUSTOM_DECLARE
/*Always set a default font*/
#define LV_FONT_DEFAULT &lv_font_montserrat_14
/*Enable handling large font and/or fonts with a lot of characters.
*The limit depends on the font size, font face and bpp.
*Compiler error will be triggered if a font needs it.*/
#define LV_FONT_FMT_TXT_LARGE 1
/*Enables/disables support for compressed fonts.*/
#define LV_USE_FONT_COMPRESSED 0
/*Enable subpixel rendering*/
#define LV_USE_FONT_SUBPX 0
#if LV_USE_FONT_SUBPX
/*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/
#define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/
#endif
/*Enable drawing placeholders when glyph dsc is not found*/
#define LV_USE_FONT_PLACEHOLDER 1
/*=================
* TEXT SETTINGS
*=================*/
/**
* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
*/
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/*If a word is at least this long, will break wherever "prettiest"
*To disable, set to a value <= 0*/
#define LV_TXT_LINE_BREAK_LONG_LEN 0
/*Minimum number of characters in a long word to put on a line before a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/*Minimum number of characters in a long word to put on a line after a break.
*Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/*The control character to use for signalling text recoloring.*/
#define LV_TXT_COLOR_CMD "#"
/*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts.
*The direction will be processed according to the Unicode Bidirectional Algorithm:
*https://www.unicode.org/reports/tr9/*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/*Set the default direction. Supported values:
*`LV_BASE_DIR_LTR` Left-to-Right
*`LV_BASE_DIR_RTL` Right-to-Left
*`LV_BASE_DIR_AUTO` detect texts base direction*/
#define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO
#endif
/*Enable Arabic/Persian processing
*In these languages characters should be replaced with an other form based on their position in the text*/
#define LV_USE_ARABIC_PERSIAN_CHARS 0
/*==================
* WIDGET USAGE
*================*/
/*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/
#define LV_USE_ARC 1
#define LV_USE_BAR 1
#define LV_USE_BTN 1
#define LV_USE_BTNMATRIX 1
#define LV_USE_CANVAS 0
#define LV_USE_CHECKBOX 1
#define LV_USE_DROPDOWN 1 /*Requires: lv_label*/
#define LV_USE_IMG 1 /*Requires: lv_label*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL
/*1: Enable selecting text of the label*/
#define LV_LABEL_TEXT_SELECTION 0
/*1: Enable long mode in labels. Save some code size.*/
#define LV_LABEL_LONG_TXT_HINT 0
#endif
#define LV_USE_LINE 1
#define LV_USE_ROLLER 1 /*Requires: lv_label*/
#define LV_USE_SLIDER 1 /*Requires: lv_bar*/
#define LV_USE_SWITCH 1
#define LV_USE_TEXTAREA 0 /*Requires: lv_label*/
#if LV_USE_TEXTAREA != 0
/*1: Enable placeholder text*/
#define LV_TEXTAREA_PLACEHOLDER 1
#endif
#define LV_USE_TABLE 0
/*==================
* EXTRA COMPONENTS
*================*/
/*-----------
* Widgets
*----------*/
#define LV_USE_ANIMIMG 0
#define LV_USE_CALENDAR 0
#define LV_USE_CHART 1 /*Useful for diagnostic plots*/
#define LV_USE_COLORWHEEL 0
#define LV_USE_IMGBTN 1
#define LV_USE_KEYBOARD 0
#define LV_USE_LED 1 /*Perfect for warning indicators*/
#define LV_USE_LIST 0
#define LV_USE_MENU 0
#define LV_USE_METER 1 /*Perfect for RPM, temperature gauges*/
#define LV_USE_MSGBOX 1 /*For error dialogs*/
#define LV_USE_SPINBOX 0
#define LV_USE_SPINNER 1 /*Loading indicators*/
#define LV_USE_TABVIEW 1 /*Multiple screens/pages*/
#define LV_USE_TILEVIEW 0
#define LV_USE_WIN 0
/*-----------
* Themes
*----------*/
/*A simple, impressive and very complete theme*/
#define LV_USE_THEME_DEFAULT 1
#if LV_USE_THEME_DEFAULT
/*0: Light mode; 1: Dark mode*/
#define LV_THEME_DEFAULT_DARK 1
/*1: Enable grow on press*/
#define LV_THEME_DEFAULT_GROW 1
/*Default transition time in [ms]*/
#define LV_THEME_DEFAULT_TRANSITION_TIME 80
#endif /*LV_USE_THEME_DEFAULT*/
/*A very simple theme that is a good starting point for a custom theme*/
#define LV_USE_THEME_BASIC 1
/*A theme designed for monochrome displays*/
#define LV_USE_THEME_MONO 0
/*-----------
* Layouts
*----------*/
/*A layout similar to Flexbox in CSS.*/
#define LV_USE_FLEX 1
/*A layout similar to Grid in CSS.*/
#define LV_USE_GRID 1
/*-----------
* 3rd party libraries
*----------*/
/*File system interfaces for common APIs */
/*API for fopen, fread, etc*/
#define LV_USE_FS_STDIO 0
#if LV_USE_FS_STDIO
#define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for open, read, etc*/
#define LV_USE_FS_POSIX 0
#if LV_USE_FS_POSIX
#define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for CreateFile, ReadFile, etc*/
#define LV_USE_FS_WIN32 0
#if LV_USE_FS_WIN32
#define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/
#define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/
#define LV_USE_FS_FATFS 0
#if LV_USE_FS_FATFS
#define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/
#define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/
#endif
/*PNG decoder library*/
#define LV_USE_PNG 0
/*BMP decoder library*/
#define LV_USE_BMP 0
/*JPG + split JPG decoder library.
*Split JPG is a custom format optimized for embedded systems. */
#define LV_USE_SJPG 0
/*GIF decoder library*/
#define LV_USE_GIF 0
/*QR code library*/
#define LV_USE_QRCODE 0
/*FreeType library*/
#define LV_USE_FREETYPE 0
#if LV_USE_FREETYPE
/*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/
#define LV_FREETYPE_CACHE_SIZE (16 * 1024)
#if LV_FREETYPE_CACHE_SIZE >= 0
/* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */
/* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */
/* if font size >= 256, must use image cache */
#define LV_FREETYPE_SBIT_CACHE 0
/* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */
/* (0:use system defaults) */
#define LV_FREETYPE_CACHE_FT_FACES 0
#define LV_FREETYPE_CACHE_FT_SIZES 0
#endif
#endif
/*Rlottie library*/
#define LV_USE_RLOTTIE 0
/*FFmpeg library for image decoding and playing videos
*Supports all major image formats so do not enable other image decoder with it*/
#define LV_USE_FFMPEG 0
#if LV_USE_FFMPEG
/*Dump input information to stderr*/
#define LV_FFMPEG_DUMP_FORMAT 0
#endif
/*==================
* EXAMPLES
*==================*/
/*Enable the examples to be built with the library*/
#define LV_BUILD_EXAMPLES 0
/*===================
* DEMO USAGE
====================*/
/*Show some widget. It might be required to increase `LV_MEM_SIZE` */
#define LV_USE_DEMO_WIDGETS 0
#if LV_USE_DEMO_WIDGETS
#define LV_DEMO_WIDGETS_SLIDESHOW 0
#endif
/*Demonstrate the usage of encoder and keyboard*/
#define LV_USE_DEMO_KEYPAD_AND_ENCODER 0
/*Benchmark your system*/
#define LV_USE_DEMO_BENCHMARK 0
/*Stress test for LVGL*/
#define LV_USE_DEMO_STRESS 0
/*Music player demo*/
#define LV_USE_DEMO_MUSIC 0
#if LV_USE_DEMO_MUSIC
#define LV_DEMO_MUSIC_SQUARE 0
#define LV_DEMO_MUSIC_LANDSCAPE 0
#define LV_DEMO_MUSIC_ROUND 0
#define LV_DEMO_MUSIC_LARGE 0
#define LV_DEMO_MUSIC_AUTO_PLAY 0
#endif
/*--END OF LV_CONF_H--*/
#endif /*LV_CONF_H*/

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#ifndef TELEMETRY_STATUS_HPP
#define TELEMETRY_STATUS_HPP
enum class TelemetryStatus {
CONNECTED,
};
#endif

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#ifndef CROWPANEL_CONTROLLER_HPP
#define CROWPANEL_CONTROLLER_HPP
#include <lvgl.h>
#include <Crowbits_DHT20.h>
#include <SPI.h>
#include <LovyanGFX.hpp>
#include <lgfx/v1/platforms/esp32s3/Panel_RGB.hpp>
#include <lgfx/v1/platforms/esp32s3/Bus_RGB.hpp>
#include "ui/ui.h"
#define TFT_BL 2
class LGFX : public lgfx::LGFX_Device
{
public:
lgfx::Bus_RGB _bus_instance;
lgfx::Panel_RGB _panel_instance;
LGFX(void)
{
{
auto cfg = _bus_instance.config();
cfg.panel = &_panel_instance;
cfg.pin_d0 = GPIO_NUM_8; // B0
cfg.pin_d1 = GPIO_NUM_3; // B1
cfg.pin_d2 = GPIO_NUM_46; // B2
cfg.pin_d3 = GPIO_NUM_9; // B3
cfg.pin_d4 = GPIO_NUM_1; // B4
cfg.pin_d5 = GPIO_NUM_5; // G0
cfg.pin_d6 = GPIO_NUM_6; // G1
cfg.pin_d7 = GPIO_NUM_7; // G2
cfg.pin_d8 = GPIO_NUM_15; // G3
cfg.pin_d9 = GPIO_NUM_16; // G4
cfg.pin_d10 = GPIO_NUM_4; // G5
cfg.pin_d11 = GPIO_NUM_45; // R0
cfg.pin_d12 = GPIO_NUM_48; // R1
cfg.pin_d13 = GPIO_NUM_47; // R2
cfg.pin_d14 = GPIO_NUM_21; // R3
cfg.pin_d15 = GPIO_NUM_14; // R4
cfg.pin_henable = GPIO_NUM_40;
cfg.pin_vsync = GPIO_NUM_41;
cfg.pin_hsync = GPIO_NUM_39;
cfg.pin_pclk = GPIO_NUM_0;
cfg.freq_write = 15000000;
cfg.hsync_polarity = 0;
cfg.hsync_front_porch = 8;
cfg.hsync_pulse_width = 4;
cfg.hsync_back_porch = 43;
cfg.vsync_polarity = 0;
cfg.vsync_front_porch = 8;
cfg.vsync_pulse_width = 4;
cfg.vsync_back_porch = 12;
cfg.pclk_active_neg = 1;
cfg.de_idle_high = 0;
cfg.pclk_idle_high = 0;
_bus_instance.config(cfg);
}
{
auto cfg = _panel_instance.config();
cfg.memory_width = 800;
cfg.memory_height = 480;
cfg.panel_width = 800;
cfg.panel_height = 480;
cfg.offset_x = 0;
cfg.offset_y = 0;
_panel_instance.config(cfg);
}
_panel_instance.setBus(&_bus_instance);
setPanel(&_panel_instance);
}
};
class CrowPanelController {
public:
LGFX lcd;
static uint32_t screenWidth;
static uint32_t screenHeight;
static lv_disp_draw_buf_t draw_buf;
static lv_color_t disp_draw_buf[800 * 480 / 10];
static lv_disp_drv_t disp_drv;
static lv_indev_drv_t indev_drv;
CrowPanelController();
static void my_disp_flush(lv_disp_drv_t *disp, const lv_area_t *area, lv_color_t *color_p);
void set_value_to_label(lv_obj_t *label, double value);
void set_string_to_label(lv_obj_t *label, const char *string);
void change_screen(lv_obj_t *screen);
// New methods for conditional color management
void set_label_color(lv_obj_t *label, uint32_t color);
void set_panel_color(lv_obj_t *panel, uint32_t bg_color);
void set_conditional_colors();
void set_panel_default_style(lv_obj_t *panel); // Apply default dark grey panel styling
void update_rpm_bar(int rpm); // Update RPM LED bar based on RPM (8000-12500 range)
// Predefined colors for different conditions
static const uint32_t COLOR_NORMAL = 0xFFFFFF; // White
static const uint32_t COLOR_WARNING = 0xFFFF00; // Yellow
static const uint32_t COLOR_CRITICAL = 0xFF0000; // Red
static const uint32_t COLOR_GOOD = 0x00FF00; // Green
static const uint32_t COLOR_INFO = 0xFF8500; // Orange (current label color)
static const uint32_t COLOR_BLUE = 0x0080FF; // Blue
static const uint32_t COLOR_PANEL_DEFAULT = 0x2C2C2C; // Dark grey for panel backgrounds
};
#endif

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#ifndef DATAPROCESSOR_HPP
#define DATAPROCESSOR_HPP
#include "common/common_libraries.hpp"
#include "common/display_id.hpp"
#include "led_strip.hpp"
#include "crowpanel_controller.hpp"
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
class DataProcessor {
public:
DataProcessor() = default;
char* process(std::vector<float> data);
void send_serial(byte type, unsigned int value);
void send_serial_frame_0(int rpmh, int rpml, int tpsh, int tpsl, int ecth, int ectl, int gear);
void send_serial_frame_1(int lfws, int rfws, int lrws, int rrws, int maph, int mapl, int ect);
void send_serial_frame_2(int lambh, int lambl, int lamth, int lamtl, int bvolth, int bvoltl, int iat);
void send_serial_frame_3(int aux1, int aux2, int aux3, int aux4, int aux5, int aux6, int aux7);
void send_serial_frame_4(int aux1, int aux2, int aux3, int aux4, int aux5, int aux6, int aux7);
void send_serial_change_display(int display);
void send_serial_screen_test(int test);
void set_led_strip(LedStrip *led_strip){
_led_strip = led_strip;
}
void set_crow_panel_controller(CrowPanelController *crow_panel_controller) {
_crow_panel_controller = crow_panel_controller;
}
private:
LedStrip *_led_strip;
CrowPanelController *_crow_panel_controller;
int current_display=0;
bool change_screen_requested=false;
};
#endif

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#ifndef G24WHEELBUTTONS_HPP
#define G24WHEELBUTTONS_HPP
#include "common/common_libraries.hpp"
#include "led_strip.hpp"
#include "data_processor.hpp"
#include "freertos/FreeRTOS.h"
#include "freertos/semphr.h"
#include "freertos/task.h"
#include "can.hpp"
#define B1_PIN GPIO_NUM_2
#define B2_PIN GPIO_NUM_4
#define B3_PIN GPIO_NUM_42
#define B4_PIN GPIO_NUM_40
#define B1_LED_PIN GPIO_NUM_3
#define B2_LED_PIN GPIO_NUM_5
#define B3_LED_PIN GPIO_NUM_41
#define B4_LED_PIN GPIO_NUM_39
#define LEVA_IZQ_PIN GPIO_NUM_15
#define LEVA_DER_PIN GPIO_NUM_16
#define E1_PIN_A GPIO_NUM_11
#define E1_PIN_B GPIO_NUM_10
#define E2_PIN_A GPIO_NUM_36
#define E2_PIN_B GPIO_NUM_35
#define E1_BUTTON_PIN GPIO_NUM_12
#define E2_BUTTON_PIN GPIO_NUM_34
class G24WheelButtons {
public:
G24WheelButtons();
void begin();
void update();
static void updateTask(void *arg);
void set_can_controller(CAN *canController);
void set_led_strip(LedStrip *ledStrip);
void set_data_processor(DataProcessor *dataProcessor);
private:
LedStrip *_led_strip;
DataProcessor *_data_processor;
void handleButtonPress(gpio_num_t buttonPin);
void handleButtonRelease(gpio_num_t buttonPin);
static void IRAM_ATTR handleEncoderInterrupt(void* arg);
void handleClockWise(gpio_num_t encoderPin);
void handleCounterClockWise(gpio_num_t encoderPin);
void checkButtonState(gpio_num_t buttonPin, volatile bool &buttonState, volatile unsigned long &lastPressTime, int ledPin);
static const unsigned long debounceTime = 50; // milliseconds
volatile unsigned long lastPressTimeB1;
volatile unsigned long lastPressTimeB2;
volatile unsigned long lastPressTimeB3;
volatile unsigned long lastPressTimeB4;
volatile unsigned long lastPressTimeLevaIzq;
volatile unsigned long lastPressTimeLevaDer;
volatile unsigned long lastPressTimeE1;
volatile unsigned long lastPressTimeE2;
volatile unsigned long lastTurnTimeE1;
volatile unsigned long lastTurnTimeE2;
volatile bool buttonStateB1;
volatile bool buttonStateB2;
volatile bool buttonStateB3;
volatile bool buttonStateB4;
volatile bool buttonStateLevaIzq;
volatile bool buttonStateLevaDer;
volatile int encoderCounterE1;
volatile int encoderCounterE2;
volatile bool buttonStateE1;
volatile bool buttonStateE2;
volatile int displayCounter;
volatile int lastDispayCounter;
volatile int brightnessCounter;
volatile int lastBrightnessCounter;
volatile int lastPin_A_StateE1;
volatile int lastPin_A_StateE2;
CAN* canController;
};
#endif

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#ifndef LED_STRIP_HPP
#define LED_STRIP_HPP
#include <Adafruit_NeoPixel.h>
#define PIN_WS2812B 6
#define NUM_PIXELS 18
#define STOP_CAR_WARNING 1
#define RPM_MIN 6000
#define RPM_MAX 11000
class LedStrip{
public:
LedStrip(): _ws2812b(NUM_PIXELS, PIN_WS2812B, NEO_GRB + NEO_KHZ800), _warning(0), _brightness(255) {}
static void updateTask(void *arg) {
LedStrip *ledStrip = static_cast<LedStrip*>(arg);
ledStrip->update();
vTaskDelete(NULL);
}
void update();
void set_rpm(int rpm);
void begin(){
_ws2812b.begin();
}
void set_brightness(uint8_t brightness) {
_ws2812b.setBrightness(brightness);
_ws2812b.show();
}
void set_mutex(SemaphoreHandle_t mutex){
_mutex = mutex;
}
void display_warning(int warning);
void display_rpm(int rpm);
void display_startup();
private:
Adafruit_NeoPixel _ws2812b;
SemaphoreHandle_t _mutex;
int _rpm;
int _warning;
int _brightness;
};
#endif

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// #ifndef LED_STRIP_HPP
// #define LED_STRIP_HPP
// #include <FastLED.h>
// #define PIN_WS2812B 6
// #define NUM_PIXELS 18
// #define STOP_CAR_WARNING 1
// #define RPM_MIN 6000
// #define RPM_MAX 11000
// class LedStrip{
// public:
// LedStrip(): _warning(0), _brightness(255) {}
// static void updateTask(void *arg) {
// LedStrip *ledStrip = static_cast<LedStrip*>(arg);
// ledStrip->update();
// vTaskDelete(NULL);
// }
// void update();
// void set_rpm(int rpm);
// void begin(){
// FastLED.addLeds<WS2812B, PIN_WS2812B, GRB>(_leds, NUM_PIXELS);
// FastLED.setBrightness(_brightness);
// }
// void set_brightness(uint8_t brightness) {
// _brightness = brightness;
// FastLED.setBrightness(_brightness);
// FastLED.show();
// }
// void set_mutex(SemaphoreHandle_t mutex){
// _mutex = mutex;
// }
// void display_warning(int warning);
// void display_rpm(int rpm);
// void display_startup();
// private:
// CRGB _leds[NUM_PIXELS];
// SemaphoreHandle_t _mutex;
// int _rpm;
// int _warning;
// int _brightness;
// };
// #endif

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// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.5.3
// LVGL version: 8.3.6
// Project name: SquareLine_Project
#ifndef _SQUARELINE_PROJECT_UI_H
#define _SQUARELINE_PROJECT_UI_H
#ifdef __cplusplus
extern "C" {
#endif
#if defined __has_include
#if __has_include("lvgl.h")
#include "lvgl.h"
#elif __has_include("lvgl/lvgl.h")
#include "lvgl/lvgl.h"
#else
#include "lvgl.h"
#endif
#else
#include "lvgl.h"
#endif
#include "ui_helpers.h"
#include "ui_events.h"
///////////////////// SCREENS ////////////////////
#include "ui_Screen1.h"
#include "ui_Screen2.h"
#include "ui_Screen3.h"
#include "ui_Screen4.h"
///////////////////// VARIABLES ////////////////////
// EVENTS
extern lv_obj_t * ui____initial_actions0;
// FONTS
LV_FONT_DECLARE(ui_font_Consolas30);
LV_FONT_DECLARE(ui_font_Consolas35);
LV_FONT_DECLARE(ui_font_Consolas200);
LV_FONT_DECLARE(ui_font_Consolas300);
LV_FONT_DECLARE(ui_font_Consolas350);
LV_FONT_DECLARE(ui_font_Consolas150);
LV_FONT_DECLARE(ui_font_Consolas80);
LV_FONT_DECLARE(ui_font_Consolas60);
LV_FONT_DECLARE(ui_font_Consolas50);
// UI INIT
void ui_init(void);
void ui_destroy(void);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif

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// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.5.3
// LVGL version: 8.3.6
// Project name: SquareLine_Project
#ifndef UI_SCREEN1_H
#define UI_SCREEN1_H
#ifdef __cplusplus
extern "C" {
#endif
// SCREEN: ui_Screen1
extern void ui_Screen1_screen_init(void);
extern void ui_Screen1_screen_destroy(void);
extern lv_obj_t * ui_Screen1;
extern lv_obj_t * ui_PanelGear;
extern lv_obj_t * ui_gear;
extern lv_obj_t * ui_PanelRPM;
extern lv_obj_t * ui_rpm;
extern lv_obj_t * ui_PanelBATT;
extern lv_obj_t * ui_battvoltlabel;
extern lv_obj_t * ui_battvolt;
extern lv_obj_t * ui_PanelETC;
extern lv_obj_t * ui_ect;
extern lv_obj_t * ui_ECTlabel;
extern lv_obj_t * ui_PanelSHUTDOWN;
extern lv_obj_t * ui_SHUTDOWN_LABEL;
extern lv_obj_t * ui_shutdown;
extern lv_obj_t * ui_PanelFAN;
extern lv_obj_t * ui_FANLabel;
extern lv_obj_t * ui_fan;
// RPM LED Bar - 16 mini panels
extern lv_obj_t * ui_RPMBar1;
extern lv_obj_t * ui_RPMBar2;
extern lv_obj_t * ui_RPMBar3;
extern lv_obj_t * ui_RPMBar4;
extern lv_obj_t * ui_RPMBar5;
extern lv_obj_t * ui_RPMBar6;
extern lv_obj_t * ui_RPMBar7;
extern lv_obj_t * ui_RPMBar8;
extern lv_obj_t * ui_RPMBar9;
extern lv_obj_t * ui_RPMBar10;
extern lv_obj_t * ui_RPMBar11;
extern lv_obj_t * ui_RPMBar12;
extern lv_obj_t * ui_RPMBar13;
extern lv_obj_t * ui_RPMBar14;
extern lv_obj_t * ui_RPMBar15;
extern lv_obj_t * ui_RPMBar16;
// CUSTOM VARIABLES
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif

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// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.5.3
// LVGL version: 8.3.6
// Project name: SquareLine_Project
#ifndef UI_SCREEN2_H
#define UI_SCREEN2_H
#ifdef __cplusplus
extern "C" {
#endif
// SCREEN: ui_Screen2
extern void ui_Screen2_screen_init(void);
extern void ui_Screen2_screen_destroy(void);
extern lv_obj_t * ui_Screen2;
extern lv_obj_t * ui_fueltitlepanel;
extern lv_obj_t * ui_fuellabeltitle;
extern lv_obj_t * ui_PanelLambda;
extern lv_obj_t * ui_lambda;
extern lv_obj_t * ui_LambdaLabel;
extern lv_obj_t * ui_PanelLambdatarget;
extern lv_obj_t * ui_lambdatarget;
extern lv_obj_t * ui_LambdaLabel1;
extern lv_obj_t * ui_Panelfuel;
extern lv_obj_t * ui_FUELLabel;
extern lv_obj_t * ui_fuel;
extern lv_obj_t * ui_PaneLCorrlamb;
extern lv_obj_t * ui_CORRLAMBDALabel1;
extern lv_obj_t * ui_correctionlambda;
extern lv_obj_t * ui_PanelETC2;
extern lv_obj_t * ui_ect2;
extern lv_obj_t * ui_ECTlabel2;
// CUSTOM VARIABLES
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif

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// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.5.3
// LVGL version: 8.3.6
// Project name: SquareLine_Project
#ifndef UI_SCREEN3_H
#define UI_SCREEN3_H
#ifdef __cplusplus
extern "C" {
#endif
// SCREEN: ui_Screen3
extern void ui_Screen3_screen_init(void);
extern void ui_Screen3_screen_destroy(void);
extern lv_obj_t * ui_Screen3;
extern lv_obj_t * ui_fueltitlepanel2;
extern lv_obj_t * ui_fuellabeltitle2;
extern lv_obj_t * ui_PanelAUX1;
extern lv_obj_t * ui_AUXLabel1;
extern lv_obj_t * ui_auxstatus1;
extern lv_obj_t * ui_PanelAUX2;
extern lv_obj_t * ui_AUXLabel2;
extern lv_obj_t * ui_auxstatus2;
extern lv_obj_t * ui_PanelAUX3;
extern lv_obj_t * ui_AUXLabel3;
extern lv_obj_t * ui_auxstatus3;
extern lv_obj_t * ui_PanelAUX4;
extern lv_obj_t * ui_AUXLabel4;
extern lv_obj_t * ui_auxstatus4;
extern lv_obj_t * ui_PanelAUX5;
extern lv_obj_t * ui_AUXLabel5;
extern lv_obj_t * ui_auxstatus5;
extern lv_obj_t * ui_PanelAUX6;
extern lv_obj_t * ui_AUXLabel6;
extern lv_obj_t * ui_auxstatus6;
extern lv_obj_t * ui_PanelAUX7;
extern lv_obj_t * ui_AUXLabel7;
extern lv_obj_t * ui_auxstatus7;
extern lv_obj_t * ui_PanelAUX8;
extern lv_obj_t * ui_AUXLabel8;
extern lv_obj_t * ui_auxstatus8;
extern lv_obj_t * ui_PanelAUX9;
extern lv_obj_t * ui_AUXLabel9;
extern lv_obj_t * ui_auxstatus9;
extern lv_obj_t * ui_PanelAUX10;
extern lv_obj_t * ui_AUXLabel10;
extern lv_obj_t * ui_auxstatus10;
// CUSTOM VARIABLES
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif

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// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.5.3
// LVGL version: 8.3.6
// Project name: SquareLine_Project
#ifndef UI_SCREEN4_H
#define UI_SCREEN4_H
#ifdef __cplusplus
extern "C" {
#endif
// SCREEN: ui_Screen4
extern void ui_Screen4_screen_init(void);
extern void ui_Screen4_screen_destroy(void);
extern lv_obj_t * ui_Screen4;
extern lv_obj_t * ui_fueltitlepanel3;
extern lv_obj_t * ui_fuellabeltitle3;
extern lv_obj_t * ui_PanelDIGITAL1;
extern lv_obj_t * ui_DIGITALLabel1;
extern lv_obj_t * ui_digitalstatus1;
extern lv_obj_t * ui_PanelDIGITAL2;
extern lv_obj_t * ui_DIGITALLabel2;
extern lv_obj_t * ui_digitalstatus2;
extern lv_obj_t * ui_PanelDIGITAL3;
extern lv_obj_t * ui_DIGITALLabel3;
extern lv_obj_t * ui_digitalstatus3;
extern lv_obj_t * ui_PanelDIGITAL4;
extern lv_obj_t * ui_DIGITALLabel4;
extern lv_obj_t * ui_digitalstatus4;
extern lv_obj_t * ui_PanelDIGITAL5;
extern lv_obj_t * ui_DIGITALLabel5;
extern lv_obj_t * ui_digitalstatus5;
extern lv_obj_t * ui_PanelDIGITAL6;
extern lv_obj_t * ui_DIGITALLabel6;
extern lv_obj_t * ui_digitalstatus6;
extern lv_obj_t * ui_PanelDIGITAL7;
extern lv_obj_t * ui_DIGITALLabel7;
extern lv_obj_t * ui_digitalstatus7;
extern lv_obj_t * ui_PanelDIGITAL8;
extern lv_obj_t * ui_DIGITALLabel8;
extern lv_obj_t * ui_digitalstatus8;
extern lv_obj_t * ui_PanelDIGITAL9;
extern lv_obj_t * ui_DIGITALLabel9;
extern lv_obj_t * ui_digitalstatus9;
extern lv_obj_t * ui_PanelDIGITAL10;
extern lv_obj_t * ui_DIGITALLabel10;
extern lv_obj_t * ui_digitalstatus10;
// CUSTOM VARIABLES
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif

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// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.5.3
// LVGL version: 8.3.6
// Project name: SquareLine_Project
#ifndef _UI_EVENTS_H
#define _UI_EVENTS_H
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif

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// This file was generated by SquareLine Studio
// SquareLine Studio version: SquareLine Studio 1.5.3
// LVGL version: 8.3.6
// Project name: SquareLine_Project
#ifndef _SQUARELINE_PROJECT_UI_HELPERS_H
#define _SQUARELINE_PROJECT_UI_HELPERS_H
#ifdef __cplusplus
extern "C" {
#endif
#include "ui.h"
#define _UI_TEMPORARY_STRING_BUFFER_SIZE 32
#define _UI_BAR_PROPERTY_VALUE 0
#define _UI_BAR_PROPERTY_VALUE_WITH_ANIM 1
void _ui_bar_set_property(lv_obj_t * target, int id, int val);
#define _UI_BASIC_PROPERTY_POSITION_X 0
#define _UI_BASIC_PROPERTY_POSITION_Y 1
#define _UI_BASIC_PROPERTY_WIDTH 2
#define _UI_BASIC_PROPERTY_HEIGHT 3
void _ui_basic_set_property(lv_obj_t * target, int id, int val);
#define _UI_DROPDOWN_PROPERTY_SELECTED 0
void _ui_dropdown_set_property(lv_obj_t * target, int id, int val);
#define _UI_IMAGE_PROPERTY_IMAGE 0
void _ui_image_set_property(lv_obj_t * target, int id, uint8_t * val);
#define _UI_LABEL_PROPERTY_TEXT 0
void _ui_label_set_property(lv_obj_t * target, int id, const char * val);
#define _UI_ROLLER_PROPERTY_SELECTED 0
#define _UI_ROLLER_PROPERTY_SELECTED_WITH_ANIM 1
void _ui_roller_set_property(lv_obj_t * target, int id, int val);
#define _UI_SLIDER_PROPERTY_VALUE 0
#define _UI_SLIDER_PROPERTY_VALUE_WITH_ANIM 1
void _ui_slider_set_property(lv_obj_t * target, int id, int val);
void _ui_screen_change(lv_obj_t ** target, lv_scr_load_anim_t fademode, int spd, int delay, void (*target_init)(void));
void _ui_screen_delete(lv_obj_t ** target);
void _ui_arc_increment(lv_obj_t * target, int val);
void _ui_bar_increment(lv_obj_t * target, int val, int anm);
void _ui_slider_increment(lv_obj_t * target, int val, int anm);
void _ui_keyboard_set_target(lv_obj_t * keyboard, lv_obj_t * textarea);
#define _UI_MODIFY_FLAG_ADD 0
#define _UI_MODIFY_FLAG_REMOVE 1
#define _UI_MODIFY_FLAG_TOGGLE 2
void _ui_flag_modify(lv_obj_t * target, int32_t flag, int value);
#define _UI_MODIFY_STATE_ADD 0
#define _UI_MODIFY_STATE_REMOVE 1
#define _UI_MODIFY_STATE_TOGGLE 2
void _ui_state_modify(lv_obj_t * target, int32_t state, int value);
#define UI_MOVE_CURSOR_UP 0
#define UI_MOVE_CURSOR_RIGHT 1
#define UI_MOVE_CURSOR_DOWN 2
#define UI_MOVE_CURSOR_LEFT 3
void _ui_textarea_move_cursor(lv_obj_t * target, int val)
;
void scr_unloaded_delete_cb(lv_event_t * e);
void _ui_opacity_set(lv_obj_t * target, int val);
/** Describes an animation*/
typedef struct _ui_anim_user_data_t {
lv_obj_t * target;
lv_img_dsc_t ** imgset;
int32_t imgset_size;
int32_t val;
} ui_anim_user_data_t;
void _ui_anim_callback_free_user_data(lv_anim_t * a);
void _ui_anim_callback_set_x(lv_anim_t * a, int32_t v);
void _ui_anim_callback_set_y(lv_anim_t * a, int32_t v);
void _ui_anim_callback_set_width(lv_anim_t * a, int32_t v);
void _ui_anim_callback_set_height(lv_anim_t * a, int32_t v);
void _ui_anim_callback_set_opacity(lv_anim_t * a, int32_t v);
void _ui_anim_callback_set_image_zoom(lv_anim_t * a, int32_t v);
void _ui_anim_callback_set_image_angle(lv_anim_t * a, int32_t v);
void _ui_anim_callback_set_image_frame(lv_anim_t * a, int32_t v);
int32_t _ui_anim_callback_get_x(lv_anim_t * a);
int32_t _ui_anim_callback_get_y(lv_anim_t * a);
int32_t _ui_anim_callback_get_width(lv_anim_t * a);
int32_t _ui_anim_callback_get_height(lv_anim_t * a);
int32_t _ui_anim_callback_get_opacity(lv_anim_t * a);
int32_t _ui_anim_callback_get_image_zoom(lv_anim_t * a);
int32_t _ui_anim_callback_get_image_angle(lv_anim_t * a);
int32_t _ui_anim_callback_get_image_frame(lv_anim_t * a);
void _ui_arc_set_text_value(lv_obj_t * trg, lv_obj_t * src, const char * prefix, const char * postfix);
void _ui_slider_set_text_value(lv_obj_t * trg, lv_obj_t * src, const char * prefix, const char * postfix);
void _ui_checked_set_text_value(lv_obj_t * trg, lv_obj_t * src, const char * txt_on, const char * txt_off);
void _ui_spinbox_step(lv_obj_t * target, int val)
;
void _ui_switch_theme(int val)
;
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif

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