// This file was generated by SquareLine Studio // SquareLine Studio version: SquareLine Studio 1.5.3 // LVGL version: 8.3.6 // Project name: SquareLine_Project #ifndef UI_SCREEN2_H #define UI_SCREEN2_H #ifdef __cplusplus extern "C" { #endif // SCREEN: ui_Screen2 extern void ui_Screen2_screen_init(void); extern void ui_Screen2_screen_destroy(void); extern lv_obj_t * ui_Screen2; extern lv_obj_t * ui_fueltitlepanel; extern lv_obj_t * ui_fuellabeltitle; extern lv_obj_t * ui_PanelLambda; extern lv_obj_t * ui_lambda; extern lv_obj_t * ui_LambdaLabel; extern lv_obj_t * ui_PanelLambdatarget; extern lv_obj_t * ui_lambdatarget; extern lv_obj_t * ui_LambdaLabel1; extern lv_obj_t * ui_Panelfuel; extern lv_obj_t * ui_FUELLabel; extern lv_obj_t * ui_fuel; extern lv_obj_t * ui_PaneLCorrlamb; extern lv_obj_t * ui_CORRLAMBDALabel1; extern lv_obj_t * ui_correctionlambda; extern lv_obj_t * ui_PanelETC2; extern lv_obj_t * ui_ect2; extern lv_obj_t * ui_ECTlabel2; // CUSTOM VARIABLES #ifdef __cplusplus } /*extern "C"*/ #endif #endif